While playing back when using staff sets, and if the top staff is not in the set, Finale might ignore your tempo marks and alterations. Staff Sets ( View > Staff Sets) can be a handy feature when working on a large score. Finale doesn’t play back my tempo marks In a Staff Set This method is less risky to your other files than changing the default Preferences global setting.Īlso, changing the setting in Preferences > Human Playback > Midi Data > Start/Stop Time will cause tempo sync issues.Īfter working on this issue some more and experimenting a bit, I found that Tools > MIDI Tool > Midi > Apply Human Playback before beginning any audio export works reliably. It is possible to create a fermata with a custom duration in the Articulation Designer. (In the graphic below, the first track is an audio track which has no tempo information.) Notice that the top score staff (“Voices”) has the fader all the way down.Ĭaution: This fix does not work if the Minimum Fermata Duration setting in Preferences has been modified in the interim. The official advice is: Solo the top track and pull its fader down, then solo the track to be exported, then export. If this setting has been modified, the problem will remain unresolved. This is a global setting, and is not retained by the file. Human Playback Preferences has a setting to modify the Minimum Fermata Duration in Preferences > Human Playback > Tempo Variations. For example, if you have a ritardando in the score, or a fermata in the top staff only, when another track is soloed, it automatically mutes the top track in the score and its tempo information is ignored for export, causing exported stems not to have the same tempo map, not syncing with each other in the engineer’s DAW. If a track is muted, Finale will ignore its tempo information for export (despite seeming to to work for playback). Simply “soloing” the tracks doesn’t work as you might expect - or as it would in any other software. Soloing tracks doesn’t work as expected for audio export HP’s interpretation of tempo marks can cause unexpected results (modified note durations of the MIDI, etc.), so exporting individual audio stems can be a time-saver for the engineer. Delivering Finale’s MIDI file output can work well, but more likely than not the engineer won’t have access to the premium libraries used to generate the sounds. Occasionally a team workflow may require an arranger to deliver individual playback tracks (“stems,” also known as “stripes”) to the engineer (possibly the client has approved the Finale playback file and expects to hear the same sounds from the engineer). Finale ignores my tempo map and my exported audio stems are out of sync Here are some common problems I’ve encountered, along with workarounds for them. In some circumstances, Finale’s tempo handling won’t behave as you might expect if you’ve also previously worked in a DAW or other notation editing programs. when using the Apply Human Playback dialog ( Tools > MIDI Tool > MIDI > Apply Human Playback)įinale’s internal tempo map can be viewed only by entering View > Studio View and clicking Edit in the TempoTap track - but note: Data only appears in Finale’s internal tempo map, as seen here, after entering the Apply Human Playback dialog ( MIDI Tool > MIDI > Apply Human Playback) and committing it to MIDI, or by using TempoTap, or setting values with the MIDI Tool.įinale’s HP will do its best to interpret information entered in the score dynamically, but problems can arise from Finale’s decision not to commit the HP tempo map to MIDI by default.(Note: Finale does not use the conventional term “tempo map” in its menus or documentation.)įinale’s Human Playback tempo map is generated dynamically when: Finale does not “print” this data to its internal tempo map by default. Finale generates a tempo map when it parses a track and calculates the tempo changes and settings suggested by markings in the score. Finale’s tempo mapĪ “tempo map” is a MIDI track containing tempo information in beats per minute (“BPM’), defining the BPM at successive locations in the midi timeline’s bar/beat grid. Finale has various other tools to alter the tempo of playback. HP also generates continuous controller data (“cc”) to control dynamics, articulations (note duration) and sonority, which can be very useful, saving content creators a lot of time in downstream production. The traditional specialized roles of songwriter, composer, arranger, copyist, and engineer tend to blend together when I work on various projects with my team.įinale’s Human Playback (“ HP”) feature, originally developed by Robert Piéchaud, plays score markings such as ritardandos, accelerandos, and fermatas, to approximate how notated music will be interpreted in live performance. In contemporary music arranging and production workflows, clients frequently expect high-quality audio from arrangers and composers.
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